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STL to OBJ Converter

Read binary or ASCII STL triangles and write an OBJ surface mesh. Up to 100,000 triangles.

Free to useNo sign-upRuns in your browser
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Enter the inputs, then select Convert mesh to OBJ.

Local file only, up to 10 MB. Additional decoded limits apply.

Your result
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Result will appear here

How STL to OBJ Converter works

Read binary or ASCII STL triangles and write an OBJ surface mesh.

The tool processes the supplied input with browser APIs and bundled local libraries.

Concept diagram for STL to OBJ Converter, showing stl mesh input and the supported output.
Concept diagram; the three operation images are actual browser captures.

How to convert mesh to OBJ

Supply supported input and review the result.

Choose the supported file

Choose STL mesh. Processing reads the file in this browser.

Input and settings
STL to OBJ Converter: input and settings in the implemented browser tool
Actual local browser view. Open the image to read it at full size.

Review the conversion settings

Check the supported input and conversion limits below.

Tool result
STL to OBJ Converter: tool result in the implemented browser tool
Actual local browser view. Open the image to read it at full size.

Review and save the result

Save OBJ vertices and triangular faces. Check the download in its target application before replacing your source.

Review the details
STL to OBJ Converter: review the details in the implemented browser tool
Actual local browser view. Open the image to read it at full size.

When to use STL to OBJ Converter

Open triangles in an OBJ workflow

Convert supported STL triangles into OBJ vertices and faces. The output contains geometry without materials.

Color and image inputs represented by swatches and a pixel grid.
Start with the design input. Concept illustration.

Read either STL container variant

Both ASCII and binary STL are supported. A malformed count or triangle record returns an error.

Design samples shown side by side for comparison.
Compare the visual result. Concept illustration.

Keep scale consistent

Coordinates are exported without unit conversion. Confirm the receiving application uses the units expected for the original mesh.

A visual asset prepared for use in a design workflow.
Prepare a design asset. Concept illustration.

What the output contains

Review the format and conversion policy.

OBJ vertices and triangular faces. Up to 100,000 triangles. No materials or colors are exported, and vertices remain separate per triangle. Units are unchanged; the tool does not repair a mesh.

Keep the original while checking the saved output. The result reflects the input and settings you supplied.

Color or image detail reviewed alongside its original input.
Inspect the output. Concept illustration.

Supported input and limits

Check these conditions before converting.

Up to 100,000 triangles. No materials or colors are exported, and vertices remain separate per triangle. Units are unchanged; the tool does not repair a mesh.

The page does not keep inputs or results after leaving. Keep the source and save the output you need.

Design output inspected before use in a destination layout.
Check the intended use. Concept illustration.

Convert mesh to OBJ with your input

Review the supported output and save your result.

Convert mesh to OBJ

STL to OBJ Converter: common questions

Answers about using STL to OBJ Converter and understanding its results.

What output can I save?

Save OBJ vertices and triangular faces. Up to 100,000 triangles. No materials or colors are exported, and vertices remain separate per triangle. Units are unchanged; the tool does not repair a mesh.

Does the page upload my input?

No. Processing uses browser APIs and bundled local libraries. The selected file or entered source is not sent to a conversion server. Save the result before leaving.