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Vector Projection Calculator

Find the vector projection of the first 3D vector onto the second. The target vector must be nonzero.

Free to useNo sign-upRuns in your browser
Enter your details

Enter the inputs, then select Calculate.

Your result
Enter your details

Result will appear here

How Vector Projection Calculator works

Find the vector projection of the first 3D vector onto the second.

The target vector must be nonzero. Uses dot(a,b) / dot(b,b) × b. Finite real inputs; output uses up to 12 significant digits. Floating-point results may be rounded.

Concept diagram for Vector Projection Calculator, showing first vector x input and the supported output.
Concept diagram; the three operation images are actual browser captures.

How to use Vector Projection Calculator

Follow the labelled inputs.

Enter first vector x

Replace the example with first vector x. The field labels specify the expected format and units.

Input and settings
Vector Projection Calculator: input and settings in the implemented browser tool
Actual local browser view. Open the image to read it at full size.

Check the remaining inputs

Set first vector y, first vector z, second vector x, second vector y, second vector z. The target vector must be nonzero.

Tool result
Vector Projection Calculator: tool result in the implemented browser tool
Actual local browser view. Open the image to read it at full size.

Run, review and save

Select Calculate. Review the calculated result, then copy it or download the result text.

Review the details
Vector Projection Calculator: review the details in the implemented browser tool
Actual local browser view. Open the image to read it at full size.

Examples and uses for Vector Projection Calculator

Check the supplied example

The starting example produces (0, 0, 0). Find the vector projection of the first 3D vector onto the second.

Abstract input values and a mathematical worksheet.
Start with the values. Concept illustration.

Use your own inputs

Read the labels for first vector x and first vector y, first vector z, second vector x, second vector y, second vector z. The target vector must be nonzero.

Two calculation examples shown for comparison.
Compare a second example. Concept illustration.

Record a reviewed result

Copy the calculated result into your notes. Keep the formula and assumptions with it if someone else needs to reproduce the calculation.

A calculation and supporting explanation represented conceptually.
Explain the calculation. Concept illustration.

How to read the result

Read the units and assumptions with the output.

Find the vector projection of the first 3D vector onto the second.

The target vector must be nonzero. Uses dot(a,b) / dot(b,b) × b. Finite real inputs; output uses up to 12 significant digits. Floating-point results may be rounded.

A mathematical result connected to the values used to calculate it.
Read the result with its inputs. Concept illustration.

Supported input and limits

Check the stated scope before you run it.

The target vector must be nonzero. Uses dot(a,b) / dot(b,b) × b. Finite real inputs; output uses up to 12 significant digits. Floating-point results may be rounded.

The input stays in this browser. Copy result and Download save the same displayed text.

Values and units reviewed before relying on a mathematical result.
Check values and units. Concept illustration.

Vector Projection Calculator: common questions

Answers about using Vector Projection Calculator and understanding its results.

What assumptions and input limits apply?

The target vector must be nonzero. Uses dot(a,b) / dot(b,b) × b. Finite real inputs; output uses up to 12 significant digits. Floating-point results may be rounded.

How can I save the output?

Use Copy result to copy the displayed text, or Download to save it as a text file. The tool runs in your browser and does not require an account.

Calculate with your input

Check the calculated result, then copy or download it.

Calculate